2015-06-29 11:33:26 +08:00
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// functions
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SASS refactor, changes outlined below:
**functions.scss**
- added convenience functions
- `fudge` fudge a number from 0-6 decimal places
- `unitless` simple hack to parse a number from a unit
**icons.scss**
- removed explicit definitions in favor of a loop iterating `$fa-var-glyphs`
**mixins.scss**
- removed requirement to pass `$rotation` to `@fa-icon-rotate`, it is now calculated
- calculation required since `$fa-rotation-increment` is configurable, meaning not every rotation may adhere to 90 degree increments requiring $rotation
**rotated-flipped.scss**
- rotations are now calculated by a loop iterating `$fa-rotation-increment`
- the ie fix is now calculated using a loop iterating only the rotation selectors requiring intervention
- this is required now that `$fa-rotation-increment` eists
**sizes.scss**
- sizes are now calculated by a loop iterating `$fa-var-scales`
- this new method supports the existing `.fa-lg` selector, as well as introducing: `.fa-xsm` (33%), `.fa-sm` (66%x), `.fa-default` (100%), `.fa-xlg` (166%)
- multipliers are now calculated by a loop iterating `$fa-var-multipliers`
- this new method supports all existing multipliers (`.fa-2x`, `.fa-3x`, `.fa-4x`, `.fa-5x`)
**variables.scss**
- added variables:
- deprecated explicit icon variables in favor of an array value (`$fa-var-glyphs`)
- `$fa-rotation-increment`
- `$fa-var-scales`
- `$fa-var-multipliers`
**font-awesome.scss**
- added `functions.scss`
**misc.**
- minor code cleanup
2015-06-29 09:26:27 +08:00
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// --------------------------
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// extract the number from a unit
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@function unitless($number) {
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@return $number / ($number * 0 + 1);
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}
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// fudge a number to an accuracy of 0-6 decimal places
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@function fudge($number, $places: 0) {
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$fraction: 10;
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$number: unitless($number);
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$return: null;
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@if $places == 0 {
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@return round($number);
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} @else {
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@if $places > 6 {
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$places: 6;
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}
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@for $i from 1 through $places {
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$fraction: $fraction * 10;
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}
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@return round($number * $fraction) / $fraction;
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}
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}
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